![]() Leaving the console in will send the message that they won't care about the quality of their product and no one playing after then will take them seriously. Any bugs it has in it after then will be a reflection of the work the development team put into it prior to official release. When it gets officially released it will be a full finished game. At some point the security blankets need to be taken away if Subnautica is to have the feel that I think the developers wanted it to have. Putting aside the question of whether or not the console will be taken out of Subnautica, what do you or anyone else think will happen if the console is taken out on official release? Will we have much the same reaction we did when the Cyclops was made destructable? We've already had lots of threats of people who were not going to use the Cyclops or even play the game, suggesting they thought in the backs of their minds that Subnautica was a much more safe and secure game than it was supposed to be. It takes a lot away from the game in ways a lot of people probably don't realize. Which - for a survival game - is kind of troubling. Subnautica is still a game about risk and too many people still have security blankets on. ![]() That's the whole idea behind looking at the use of the console as some sort of allure drawing people in and I can already see that an awful lot of people in this thread have already developed a dependency on it - and by "dependency" I mean you rely on the knowledge that the console is always going to be there in order to feel like everything will be OK in the end. They trivialized how they used the cheats while ignoring the fact that they did use cheats and that it still counts. You just admitted you used console cheats in Warcraft 2 for "screwing around." That counts. So, no, not everyone will cheat or wants to cheat on the main game.Īctually, it is quite obvious (mostly) everyone will. I agree with this to a point, but, at the same time I had options to all the cheats when I played games like Warcraft 2 and others like that and never used them unless I was just screwing around. It is their game, after all, and you don't need to play it if you don't like it.ĮDIT: Added to response. The basic assumption is that everyone either wants to cheat or will want to cheat - that's how the allure of an omnipotent tool works on the human mind - so it should be left up to the developers themselves to decide what kind of experience they want you to have with their game. ![]() Should be left upto the player to decide, imo. Wingnut eredeti hozzászólása:To cheat or not to cheat, that is the. ![]() If you want to make the game easier for yourself thats fine in a singleplayer game like subnautica On" cheating" : there is no such thing as cheating in a singleplayer game. The console commands add another "game mode" say your game got deleted and you just want to get back your blueprints on survival, use the console and get the BP's and continue playing from there :) ![]() This is a singleplayer game so using console commands affects no one but yourself. That's good enough.Įven after release the game wont be bug free :p theres always something that goes wrong occasionally. To the people saying that they think they should have the choice to use it: you have the choice of game modes. Once the game is released there won't be any more need for play testing so the console should go. People need to remember that we are currently play testers so we have the power to warp or spawn stuff in game. I would imagine that the full release of the game will be bug free so I don't really see a reason to have the console anymore after that point. Certain bugs make it so that we get stuck or lose certain items. Lucki eredeti hozzászólása:The developers have given us the console so that we can use it when things start to go wrong in the game. ![]()
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